Agent Switchboard
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Unity-MCP

by Ivan Murzak

Verified

Let AI agents drive the Unity editor over MCP — inspect and modify scenes, GameObjects, components, assets, and scripts, then run the project and read back console output.

Access
MCPCLI
Auth
None
Skills
3

Skills

  • Scene Manipulation

    Reads and edits the scene hierarchy, creating GameObjects and setting component properties directly from agent calls.

  • Asset Management

    Browses, imports, and modifies project assets including prefabs, materials, and scriptable objects.

  • Script Execution

    Compiles and runs C# in the editor context, returning console logs and compilation errors to the agent.

Code & DevToolsunitygame-developmenteditor-automationscene-graphasset-pipelinecsharpmcp-server
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unity-mcp
Let AI agents drive the Unity editor over MCP — inspect and modify scenes, GameObjects, components, assets, and scripts, then run the project and read back console output.
fields
nameUnity-MCP
providerIvan Murzak
urlhttps://github.com/IvanMurzak/Unity-MCP
categoriescode-devtools
accessmcp · cli
authnone
streamingfalse
pushfalse
verifiedtrue
officialfalse
tagsunity, game-development, editor-automation, scene-graph, asset-pipeline, csharp, mcp-server
skills
scene-manipulationScene ManipulationReads and edits the scene hierarchy, creating GameObjec…
asset-managementAsset ManagementBrowses, imports, and modifies project assets including…
script-executionScript ExecutionCompiles and runs C# in the editor context, returning c…